Assignment 2

In this assignment I created a client-side JavaScript version of Conway's Game of Life (see the Wikipedia page for more information).

Instructions:





Grid size:

Speed:    

Set neighbors outside grid to: all dead all alive toroidal

Change parameters:

Radius (neighborhood radius that determines which cells are considered neighbors)
Loneliness (lonliness threshold, death because fewer than that many neighbors within the radius are alive)
OverPopulation (overpopulation threshold, death because more than that many neighbors within the radius are alive)
Generation min (generation because at least gmin neighbors are alive)
Generation max (generation because no more than gmax neighbors are alive)